About
I’m Etienne. I build cloud infrastructure for a living, which means I spend my days on things nobody can see. In the evenings I make small, silly games that anyone can play on their phone in thirty seconds.
I don’t write the code. I describe a game to Claude, play the result on my phone, say what’s wrong in a sentence or two, and repeat until it’s fun. Each game on this site took one evening, sometimes with a bit of the next morning. The story next to each game is the actual conversation: my prompts, my feedback, what changed, and how many rounds it took.
The games are free, have no accounts, no downloads, and store nothing but your best score on your own device.
How I work
- One file per game. Plain HTML and canvas, no framework, no build. It loads instantly and works offline once opened.
- A plan before code. I ask for a design and a roadmap in three or four steps, then say “make it piece by piece and let me try it”.
- Test on the phone, not the desktop. Every iteration gets played on my phone before the next one starts. Most of my feedback is typed with one thumb.
- Say what feels wrong, not what to change. “It’s too slow”, “it hurts my eyes”, “I felt bored”. Precise instructions from me were usually worse than a good complaint.
- Funny beats polished. The theme is the game. A stupid pigeon or a Terminator grandma does more than any extra feature.
Talk to me
If a game made you smile, or made you swear, I’d like to know. The form on each game page takes a minute, and you can vote on what I should build next.