Waza Kotoba
Play
Silly little games, vibe coded in the evening.
Free games for your phone. Each one was built by describing it to an AI, playing the result, and complaining until it was fun. No accounts, no downloads, nothing stored but your best score. How it works →
Games
Waza Kotoba
Play
Arrr You Lost?
Play
An endless sea, a torn map, and a Navy with no sense of humour.
11 iterations
Read how it was made →
Every Drop Counts
Play
Whack-a-President
Play
Aisle Be Back
Play
A shopping trolley with no brakes, a grandma in a leather jacket, and a lot of toilet paper.
5 iterations6 prompts
Read how it was made →
Desktop Tycoon
Play
An idle tycoon where your mouse cursor is the farmer and the crops are files.
8 iterations12 prompts
Read how it was made →
Pigeon in Paris
Play
Flappy Bird, except the bird is a very stupid Parisian pigeon.
7 iterations9 prompts
Read how it was made →Animations
No score and no game over here. These are little animated stories, to watch and to listen to, born the same way as the games: an idea one evening, a conversation with Claude, and a lot of back and forth about what I see on the screen, never about the code.
It is also a testing ground: drawing styles I had never tried, voices generated by AI, sound effects made from scratch. Everything you see and hear is free to use or generated, and every source is credited.
Le Lion et le Rat
Watch
La Fontaine's fable of the lion and the rat, engraved in ink and read aloud. Not a game this time: a little animation, and my first AI-generated voice.
2 min 34 s
Read how it was made →Did it make you smile, or swear?
Say so. It takes ten seconds, no email address needed, and it lands straight in my inbox.
Leave feedback